eve factions This is a topic that many people are looking for. drustvosns.org is a channel providing useful information about learning, life, digital marketing and online courses …. it will help you have an overview and solid multi-faceted knowledge . Today, drustvosns.org would like to introduce to you Help Picking Your Side! EVE Online Starting Race Guide – YouTube. Following along are instructions in the video below:
“You re new to even you re a little overwhelmed by all the different ships. Ships. Maybe you ve been playing a while. And are just looking for something new s take a quick look at the many ship options that make the eve universe.
So robust a wealth of information can be found in the ship browser. So let s open that first on the neo comm. The menu on the left of the screen click the icon in the square. Here s where it s easy to get overwhelmed on the top left you see all the different factions starting with the four base factions followed by npc and pirate factions.
We ll come back to those because they re a combination of two of the main factions. So what should you train into honestly all of them eventually what makes eve so incredible is that your pilot can fly any ship shoot. Any gun ammar beam lasers one day going to draw boats. The next.
So as you make your training decisions keep in mind that your path is temporary and in time. You ll be able to use them all so let s decide on the first ship. We want and in order to do that we need to know. Which faction specializes in what the amarr empire wins.
The award for shiniest boats and also most means ships their weapon of choice are lasers. Which are awesome because they use frequency crystals. Which can be switched instantly and never run out of ammo close range will use pulse lasers long. Range.
We use beam lasers and the crystals like most ammo..
Further effect optical range as well as capacity that comes into plays you learn more about your ships power train. But for now keep your lasers a more also used drones and i m trying not to be biased here. But drones aren t great in a nutshell you deploy them and yell kill my minions and they go do their own thing. This is nice because the enemy has to deal with each drone individually to cut down your dps once they do a drone boat is completely defined for defense.
The ammar prefer armor over speed so your ships won t be whipping around the grid. Quite as fast as other boats. But using armor hardeners and represent our tank mods go in the low slot switch it up space. You could use for damage mods.
But trust me at all evens out for electronic warfare. The ammar specialize in cap training and tracking disruption. Now cap draining through neutralizers and nos watches are all over the game. But ammar get some crazy bonuses to them if neuting boats until they re dead in the water sounds good to you ammar is your best option tracking disruption is much less used.
But only because it requires more knowledge of what you re doing without giving a separate lecture. They make the enemy s guns track very slowly so they have trouble hitting you as you fly around them they can turn a shark of a ship into a smallmouth bass. Did i also mention how cool they look to sum up lasers have infinite ammo but use more cap armor tanking grants a big booty but you re going to move slower capti stabilization and tracking disruption and depending on the ship super sexy drones bonus points for style and flavor caldari are the most military looking ships utilizing that sort of navy fleet color and design their ships are named after birds and they love shooting rockets. Ignoring how missiles wouldn t work in space.
If you re looking for visual and audible fire and fury caldari is your faction. What s interesting about missiles is that as long as you re within range. They always hit missile have a max velocity and flight time which gives the maximum range and if your target is within that range you ll hit him there are mitigating factors like explosion radius and velocity. But you can learn to alter those as you move forward some caldera ships also use hybrid turrets.
The kalantay weapon of choice for defense shields..
Are the name of the game. They take up mid slots of juggling your tank and tacker can be a learning experience. But shields regen on their own and if you build a passive shield tank. It doesn t matter whether or not that amar ship neutralized your captaincy but if they apply more dps than your shield can be gained passively you become super vulnerable.
So you try to avoid boats with high alpha strike caldari. A war is my favorite kind ecm jamming. And if you want to spread salt and rage throughout the galaxy ecm is king you hit the jammer. If your jam strength is strong enough against the enemy ship.
They become unable to target or use targeted modules at all not on you not on your logistics buddy not at all they just have to wait while the world happens around them. It s glorious now there s ways around it drones don t care because they target. Independently and auto lock missiles can fire without enemy to lock. So it s only opie in the eyes of pilots who haven t bothered to learn to get around it to sum up caldari our missile focused shield focused and looked like gi joes in space not the most elegant ships.
But certainly the most visually entertaining to fly now go lente are my home faction when i first started playing i started gallente and even though i fly all kinds of ships now gallente space will always be my hometown for offense gallente. Specialize in drones. Yes. They also do hybrid turrets as traditional guns.
Which are well balanced and effective. But drones in the galante s hallmark with ship bonuses and increased drone bagle nt can bring a terrifying amount of firepower to the field that must be dealt with bit by bit so as long as your drones stay within control range. You are free to do whatever you like this can lead to super tank armor boats who only need to focus on repping or the mother of all afk mission running boats. The dominik s the counterbalance here is that drones are squishy and brainless and if you need to piece out of a fight you either need to wait for your drones to fly back to you or warp off grid and leave them like pinata candy glinting tanking is interesting because while they focus on armor tanking.
Many ships do well with shield tanking..
And it s a common practice for certain pvp engagements. Actually to halt tank mostly though just follow what the ship bonuses. Suggest and you ll be in great shape. Gallente ii war is remote sensor damping.
Which can lower the targeting range and targeting speed of an enemy ship. This is great for countering long range boats that suddenly have to move weigh in or run away or make targeting take forever to log on to you or your drones. Which increases the life expectancy of both this kind of ewar isn t much good for solo content or pve. But a mallis in a pvp fleet is often the prom queen and all the boats will primary.
You and try to kill you as fast as possible to summarize gallente. Gogo drone boats ugly and green always a strong choice for any aspect of you online lastly. We have the minmatar who are renowned for having the most hardcore fanbase and flying literal rust buckets. Crap.
Beans hot dang are they fast. Though minotaurs. Primary weapons are projectile turrets short. Range being autocannons and long range being the good old artillery.
The name of the game is huge alpha at ridiculous range. And as you move up in ship size you ll start doing simply. Disgusting alpha strikes from the next system. Over.
You ll also spend a lot of downtime reloading to balance..
It all out the reload time doesn t matter. If you only gotta hit em once minmatar also use missiles. But to a much lesser extent for defense. The game text reads they balance armor and shields with speed.
But that s a little misleading men boats are fast crazy fast and crazy agile they utilize this paired with comparatively small signature radius to move faster than enemy guns can optimally track. It really is an exciting and high energy way to play and can be very hard to counter in the wrong. Circumstances. Minmatar ii war is also interesting because it doesn t make the target worse.
It just makes them easier to hit with target painter s target painters increase the target signature radius making them easier to hit this is a huge force multiplier because it s not relegated to just you anyone shooting at the painted target will be able to hit them easier. So if your fleet is doing pve and nuking primaries off the field. Or if your filly is doing pvp and nuking primaries off the field. You are rapidly increasing everyone s dps and that s a quick way to be everyone s best friend if you re okay with flying boats that look like sheet metal welded to antenna towers and you can t help but shout loudly when someone mentions your favorite things you will love playing minmatar.
I hope after all this you have a general idea of what each faction can do and i ll put out some videos on specific factions. So we can dig a little deeper. But for now just remember have fun if you have fun shooting lasers go have fun if you have fun commanding drone minions like i do go have fun don t get lost in the unending spiral of efficiency in percentage comparisons an extreme niche fits. Don t listen to the bitter vets fly.
What you like eve is an incredible and elegantly balanced game go enjoy it and until the next video rolling thunder. ” ..
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A quick rundown on each of the starting factions in EVE online accompanies by some ultra cute newbie frigates running L1 missions! o/
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